Monday 3 February 2014

UDK Level detailing

To we continued our work on our UDK 3D map by adding in more static meshes for detailing

Foliage in UDK

In the above image you can see some grass static meshes which I painted onto my landscape using the foliage tool.

After I this I added in some clumps of static meshes to add detail.
Specifically I added in some underwater grass and Lilly pads

Reeds in UDK

Then I moved my attention to a different area

Group of staticmeshs in UDK

In the above image I added in some static meshes to make the area appear as ruins from the past, I think that the addition of the ruble and statues helps achieve this aura.

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