Saturday 8 February 2014

UDK Landscape editor

The landscape editor is basicly a better version of the terrain mode that we used in the past, the reason being is that it uses less memory and works on mobile maps.

The first window that will pop up when you open the landscape editor is a terrain creator. Similar to the terrain creator you input the size and the component size(number of square per section), then just click create.

Landscape editor

Once you have clicked create you will see the genorated landscape.

Adding landscape

To increase the size of my level I added in new components using the add new landscape component tool

Adding sections to landscape

Using the paint, smooth, flatten, ersoion and noise tools you can quickly and easily create huge mountains and bottomless pits.

Editing the shape of the landscape

Finaly one of the best things that I found was regional copy/paste tools as well as the regional selection tool.
They can be use to minic an area that you have already complete and can be a huge asset in saving time.

Using the copy tool

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