Then we add a ammo variable which must be greater than zero in order for a hit to be registered.
Scratch code
Went the space key is pressed we've set it up so that the ammo count will replenish itself.reload code |
This is simply the shooting aspect of the game. A target for the player to aim and shoot at must be introduced.
In this game a space ship was added as the target. Every time a successful hit was registered the ship would change its costume from
Spaceship sprite |
To
Expolding spaceship sprite |
This slight visual effect adds quite a bit to the game.
The ship is set to randomly deploy on the right of the screen and then fly towards the other side of the screen where if it wasn't hit it will disappear and reappear in another random location on the right hand side
Scratch movement code |
sensor is simpally another sprit which is put in place to be hit by the ship weather it was hit or not.
This is its code block.
Set loctaion code |
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